The Wilhelm-Foerster-Sternwarte Planetarium in Berlin, Germany, has opened the Head of Technology position. This employee will hold the organisational and technical responsibility of acquisitioning, operating and servicing all technical systems, ensuring their permanent operability and continuous optimization. The Wilhelm‐Foerster‐Sternwarte e.V. with Planetarium am Insulaner is a non‐profit association administrating an extraordinary combination of an observatory and a large […]
If you use the DomeAFL shader with Autodesk Maya, you will want to check out the new texture map Wiki article available here: DomeAFL: Texture Map Wiki Article Thanks to our friend Andrew Hazelden for bringing it up.