This is the recording of “Live Action Photography for Fulldome.” The session took place at the IMERSA Summit 2014, in Denver. Speakers: Matt Mascheri, Dome3D; James Arthurs, Image Shoppe. Description: This talk addresses camera and acquisition techniques and simple immersive displays, such as the Oculus Rift. Credits: IMERSA.
PlayblastVR is a new renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX. The PlayblastVR renderer allows you to create immersive previz renderings of Maya scenes in fulldome, latlong, and cubic panorama formats. The PlayblastVR renderer can render previews of elements like animated polygon and NURBS geometry, lights, fluid effects volumes, […]