NSC Creative

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NSC Creative's blockbuster show CAPCOM GO! The Apollo Story is now available for all domes in 2D and 3D.

NSC Creative

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Award-winning studio NSC Creative's next fulldome show, CAPCOM GO! The Apollo Story is now available to pre-order.

Beth Nicholas

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The new 5-channel 8K 3D Maloka Centro Interactivo in Bogotá, Colombia uses GBvi Chronos glass plate blending technology for a seamless display.

Fulldome Database

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This is the recording of “Stereoscopic Production: Fulldome 3D Demystified.” The session took place at the IMERSA Summit 2014, in Denver. Speakers: Robin Sip, Mirage3D; Michael Daut, Evans & Sutherland; Paul Mowbray and Max Crow, NSC Creative Description: Fulldome Stereography – Best Practices Panel Credits: IMERSA.

Fulldome Database

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Part 1/5 to produce 3D Stereo Fulldome Content: research and development, dome limitations, virtual point of views technique

Fulldome Database

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If you use the DomeAFL shader with Autodesk Maya, you will want to check out the new texture map Wiki article available here: DomeAFL: Texture Map Wiki Article Thanks to our friend Andrew Hazelden for bringing it up.

Fulldome Database

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This is the last of the five articles about producing 3D Stereo Fulldome Content: this time with Maya and Softimage Fulldome Stereo support and rendering.

Fulldome Database

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Part 4/5 to produce 3D Stereo Fulldome Content: how the viewer moves their head in the dome, After Effects Stereoscopic Scripts, grading in fulldome, and more.

Fulldome Database

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Part 3/5 to produce 3D Stereo Fulldome Content: parallel vs panoramic 3D in fulldome; 3D fulldome with anaglyph, script tools.

Fulldome Database

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Part 2/5 to produce 3D Stereo Fulldome Content: 3D content in tilted domes, cameras, testing.