Andrew Hazelden

News

The Domemaster3D fulldome and VR lens shader project has started a new effort to go multilingual. The Domemaster3D toolset is a popular open source immersive rendering solution that works with Maya, 3DS Max, and Softimage. The wiki documentation for the Domemaster3D software has recently been improved and it includes new English and Japanese language table […]

Andrew Hazelden

News

If you are a fulldome show producer who is completing a new production, one of the biggest surprises you will experience is a lighting artifact that happens on fulldome theater screens called crossbounce light pollution. This is caused by the light reflecting off the curved theater screen and washing out the contrast on the opposite side of […]